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Vector3.Slerp bumping problem

Hello, I made a script to add a more realistic movement on my flashlight. it works well, but it's not smooth enough. Here's a video I uploaded to show you the problem. [video][1] Notice how the flashlight doesn't move smoothly. Here's my script #pragma strict var target : GameObject; var speed : float; function Start () { } function Update () { transform.position = Vector3.Slerp(transform.position, target.transform.position, Time.time * speed); transform.rotation = Quaternion.Slerp (transform.rotation, target.transform.rotation, Time.time * speed); } [1]: https://www.youtube.com/watch?v=ftQPSbavPcA What can I do? Thanks

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